#include "commonsetup.template"

techniqueSet( "shadowcaster" );

textureTable
{
	#if "$colorMap$" == ""
		#error "colorMap may not be blank"
	#endif
	"colorMap" = map( "@tileColor@", "@filterColor@", "$colorMap$", @nopicmipColor@ ) "@formatColor@" : "colorMap";
}

refImage( "$colorMap$" );